4Netplayers Rust Server Ines
Online 134.255.222.61:20300 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 13:32 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does 4Netplayers Rust Server Ines rank against other Rust servers?
Over the past week it ranks #13,803 for player hours, which puts 4Netplayers Rust Server Ines in the top 62% of all ranked servers.
How busy is 4Netplayers Rust Server Ines?
Of its 10 slots, 4Netplayers Rust Server Ines is using 0 right now. Seven days of counting give an average of 0 players and a peak of 1. Look at the last 48 hours and 16:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on 4Netplayers Rust Server Ines mean?
The game's server browser reads the tags 4Netplayers Rust Server Ines publishes: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include 4Netplayers Rust Server Ines?
4Netplayers Rust Server Ines appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on 4Netplayers Rust Server Ines?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on 4Netplayers Rust Server Ines?
Too few wipes are on record for 4Netplayers Rust Server Ines to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 25 days 7 hours ago the current world was made.
Settings
Which map does 4Netplayers Rust Server Ines run?
A procedural map of size 4,000 from seed 1234567890, generated by the game, is in use on 4Netplayers Rust Server Ines. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on 4Netplayers Rust Server Ines?
The name tells you nothing about gather rates: 4Netplayers Rust Server Ines states none. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does 4Netplayers Rust Server Ines run?
Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers Rust Server Ines uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does 4Netplayers Rust Server Ines run smoothly?
The last 48 hours saw an average of 29 server fps, with 28 as the lowest. The entity count reached 91,377: buildings, deployables and all other objects. Up to 1,807 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is 4Netplayers Rust Server Ines online, and how reliable is it?
Right now, 4Netplayers Rust Server Ines is online. The uptime it reports suggests a restart roughly 2 hours ago. It was up 80% of the time over the last 7 full days, 134 out of 168 hours. It was first seen by Rust Population on 4 October 2026.
Where is 4Netplayers Rust Server Ines located?
Nothing published by 4Netplayers Rust Server Ines states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 134.255.222.61:20300.
How to join
How do I join 4Netplayers Rust Server Ines?
Either enter client.connect 134.255.222.61:20300 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.