Test1 RUST
Offline 135.106.169.149:28015 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:26 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Test1 RUST rank against other Rust servers?
By player hours over the last seven days, Test1 RUST places at #15,310, within the top 69% of ranked servers.
How busy is Test1 RUST?
At this count Test1 RUST is offline, with its last sighting 6 days 11 hours ago. We counted 0 players on average across the past week.
Tags
What do the server tags on Test1 RUST mean?
What the game's server browser reads from Test1 RUST is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166494 (Build): The game build is 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Test1 RUST?
On Rust Population, Test1 RUST is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Test1 RUST?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on Test1 RUST?
Test1 RUST wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 27 days 20 hours ago the current world was made.
Map and rules
Which map does Test1 RUST run?
A procedural map, generated by the game, is in use on Test1 RUST.
What are the rules and settings on Test1 RUST?
The name tells you nothing about gather rates: Test1 RUST states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Test1 RUST run?
Rust network protocol 2634 and build 166494 on Windows is what Test1 RUST uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Test1 RUST online, and how reliable is it?
We last saw Test1 RUST 6 days 11 hours ago, and it is offline now. Over the last 7 full days, 31 of 168 hours were online, or 18%. The first sighting by Rust Population was on 29 September 2026.
Where is Test1 RUST located?
No region is published by Test1 RUST. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 135.106.169.149:28015.
Getting in
How do I join Test1 RUST?
Open the console with F1 in Rust and enter client.connect 135.106.169.149:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.