Test2 RUST
Online 135.106.169.149:28019 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:26 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test2 RUST rank against other Rust servers?
Over the past week it ranks #15,344 for player hours, which puts Test2 RUST in the top 69% of all ranked servers.
How busy is Test2 RUST?
Test2 RUST holds 0 players at the moment, out of 10 slots. Counted over seven days: an average of 0 players.
Tags
What do the server tags on Test2 RUST mean?
What the game's server browser reads from Test2 RUST is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Test2 RUST?
On Rust Population, Test2 RUST is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on Test2 RUST?
Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Test2 RUST?
Once a month Test2 RUST wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 27 days 18 hours ago.
Map and rules
Which map does Test2 RUST run?
A procedural map, generated by the game, is in use on Test2 RUST.
What are the rules and settings on Test2 RUST?
Nothing in Test2 RUST's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Test2 RUST run?
Rust network protocol 2634 and build 166494 on Windows is what Test2 RUST uses. Steam updates your game automatically, but you need the same protocol to join.
Is Test2 RUST online, and how reliable is it?
Right now, Test2 RUST is online. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 29 September 2026, Rust Population saw it for the first time.
Where is Test2 RUST located?
Nothing published by Test2 RUST states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 135.106.169.149:28019.
How to join
How do I join Test2 RUST?
Either enter client.connect 135.106.169.149:28019 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.