relaxing_rust_staging
Offline 135.134.120.2:28015 checked 23d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does relaxing_rust_staging rank against other Rust servers?
Over the past week it ranks #15,962 for player hours, which puts relaxing_rust_staging in the top 71% of all ranked servers.
How busy is relaxing_rust_staging?
At this count relaxing_rust_staging is offline, with its last sighting 23 days 6 hours ago.
Tags
What do the server tags on relaxing_rust_staging mean?
These are the tags relaxing_rust_staging publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include relaxing_rust_staging?
relaxing_rust_staging appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on relaxing_rust_staging?
Its rhythm cannot be told yet: too few of relaxing_rust_staging's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 24 days 2 hours ago, that is how long the current world has stood.
Settings
Which map does relaxing_rust_staging run?
A procedural map, generated by the game, is in use on relaxing_rust_staging.
What are the rules and settings on relaxing_rust_staging?
No gather rate appears in the name of relaxing_rust_staging. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does relaxing_rust_staging run?
The setup is Rust network protocol 2634 and build 166652 on Linux for relaxing_rust_staging. Your game needs the same protocol to join; Steam takes care of updating it.
Is relaxing_rust_staging online, and how reliable is it?
Currently offline, relaxing_rust_staging was last seen 23 days 6 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 4 October 2026.
Where is relaxing_rust_staging located?
No region is published by relaxing_rust_staging. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 135.134.120.2:28015.
Getting in
How do I join relaxing_rust_staging?
Either enter client.connect 135.134.120.2:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.