Lab
Offline 135.136.26.131:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 09:32 UTC5d ago | 1 | – | running | 0 |
| Tue 6 Oct, 23:20 UTC21d ago | 1 | halved by day 2 | 16.4 days | 0 |
| Sun 4 Oct, 05:41 UTC24d ago | 1 | – | 2.7 days | 1 |
| Sat 3 Oct, 21:54 UTC24d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Lab rank against other Rust servers?
By player hours over the last seven days, Lab places at #14,351, within the top 65% of ranked servers.
How busy is Lab?
Lab is offline at this count; we last saw it 5 days 9 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1.
Tags
What do the server tags on Lab mean?
These are the tags Lab publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Lab?
On Rust Population, Lab is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe notes
What does wipe day look like on Lab?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 2 when it did not hold.
What is the wipe schedule on Lab?
Irregular times are when Lab wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 5 days 10 hours ago.
Map and rules
Which map does Lab run?
Lab uses a map the game generates: procedural.
What are the rules and settings on Lab?
The name tells you nothing about gather rates: Lab states none. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Lab run?
On Windows, Lab runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Is Lab online, and how reliable is it?
Offline at the moment, Lab was last seen 5 days 9 hours ago. Over the last 7 full days, 3 of 168 hours were online, or 2%. It was first seen by Rust Population on 1 October 2026.
Where is Lab located?
No region is published by Lab. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 135.136.26.131:28015.
Getting in
How do I join Lab?
Open the console with F1 in Rust and enter client.connect 135.136.26.131:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.