A Shockbyte x Discord Production Rust Server
Online 135.148.10.236:20214 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 17:19 UTC5d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?
Over the past week it ranks #8,694 for player hours, which puts A Shockbyte x Discord Production Rust Server in the top 39% of all ranked servers.
How busy is A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server holds 0 players at the moment, out of 75 slots. Averaged over seven days, it drew 0 players and reached a peak of 2.
Tags
What do the server tags on A Shockbyte x Discord Production Rust Server mean?
The game's server browser reads the tags A Shockbyte x Discord Production Rust Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): You can join up to 75 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include A Shockbyte x Discord Production Rust Server?
On Rust Population, A Shockbyte x Discord Production Rust Server is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on A Shockbyte x Discord Production Rust Server?
The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on A Shockbyte x Discord Production Rust Server?
The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 5 days 6 hours ago.
Map and rules
Which map does A Shockbyte x Discord Production Rust Server run?
A Shockbyte x Discord Production Rust Server uses a map the game generates, procedural, at size 3,000 with seed 13698755. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on A Shockbyte x Discord Production Rust Server?
The name tells you nothing about gather rates: A Shockbyte x Discord Production Rust Server states none. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does A Shockbyte x Discord Production Rust Server run?
On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does A Shockbyte x Discord Production Rust Server run smoothly?
It ran at 214 server fps on average over the last 48 hours, and never went below 156. Up to 46,928 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,956 MB. Players feel lag when fps is low and the entity count climbs.
Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?
A Shockbyte x Discord Production Rust Server is up and running at the moment. About 4 days 17 hours ago, it restarted, according to its uptime. Over the last 4 full days, 95 of 96 hours were online, or 99%. The first sighting by Rust Population was on 24 October 2026.
Where is A Shockbyte x Discord Production Rust Server located?
No region is published by A Shockbyte x Discord Production Rust Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 135.148.10.236:20214.
How to join
How do I join A Shockbyte x Discord Production Rust Server?
Either enter client.connect 135.148.10.236:20214 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://discord.com/invite/kwassupplies.