Oxide Falls Testing
Offline 135.148.10.238:25108 checked 44d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Oxide Falls Testing rank against other Rust servers?
By player hours over the last seven days, Oxide Falls Testing places at #15,464, within the top – of ranked servers.
How busy is Oxide Falls Testing?
At this count Oxide Falls Testing is offline, with its last sighting 44 days ago.
Tags
What do the server tags on Oxide Falls Testing mean?
The game's server browser reads the tags Oxide Falls Testing publishes: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Oxide Falls Testing?
These Rust Population lists include Oxide Falls Testing: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Oxide Falls Testing?
The record holds too few of Oxide Falls Testing's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 54 days 13 hours ago the current world was made.
Settings
What are the rules and settings on Oxide Falls Testing?
No gather rate appears in the name of Oxide Falls Testing. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Oxide Falls Testing run?
The setup is Rust network protocol 2633 and build 163794 on Linux for Oxide Falls Testing. Your game needs the same protocol to join; Steam takes care of updating it.
Is Oxide Falls Testing online, and how reliable is it?
We last saw Oxide Falls Testing 44 days ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.
Where is Oxide Falls Testing located?
A region is not published by Oxide Falls Testing. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 135.148.10.238:25108.
Getting in
How do I join Oxide Falls Testing?
Either enter client.connect 135.148.10.238:25108 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.