WZ's Island
Online NA 135.148.136.193:60408 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 01:50 UTC6d ago | 0 | – | running | 0 |
| Mon 12 Oct, 21:05 UTC17d ago | 1 | halved by day 1 | 11.2 days | 0 |
| Mon 12 Oct, 00:45 UTC18d ago | 1 | – | 0.8 days | 0 |
| Sat 26 Sep, 16:55 UTC33d ago | 1 | halved by day 1 | 15.3 days | 0 |
| Sat 26 Sep, 01:13 UTC34d ago | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does WZ's Island rank against other Rust servers?
On player hours over the last seven days WZ's Island is #15,270, #1,491 in North America, placing it in the top 69% of ranked servers.
How busy is WZ's Island?
The count reads 0 players on WZ's Island, which has 100 slots. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on WZ's Island mean?
What the game's server browser reads from WZ's Island is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): Its place in the server browser is under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include WZ's Island?
On Rust Population, WZ's Island is filed under these lists: Modded Rust servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on WZ's Island?
Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1 when it did not hold.
What is the wipe schedule on WZ's Island?
Once a month WZ's Island wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 6 days 3 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does WZ's Island run?
WZ's Island uses a map the game generates, procedural, at size 4,500 with seed 441222607. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on WZ's Island?
Nothing in WZ's Island's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does WZ's Island run?
Rust network protocol 2635 and build 168909 on Linux is what WZ's Island uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does WZ's Island run smoothly?
The last 48 hours saw an average of 139 server fps, with 94 as the lowest. Entities peaked at 124,066, including buildings, deployables and everything else. The highest memory usage was 5,433 MB. Players feel lag when fps is low and the entity count climbs.
Is WZ's Island online, and how reliable is it?
You will find WZ's Island online now. About 3 days ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 20 September 2026.
Where is WZ's Island located?
The NA tag is how WZ's Island places itself in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 135.148.136.193:60408.
How to join
How do I join WZ's Island?
Open the console with F1 in Rust and enter client.connect 135.148.136.193:60408. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.