Slushi's World
Online 135.148.15.130:25381 checked 5m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 01:33 UTC12d ago | 1 | – | running | 0 |
| Sat 3 Oct, 21:36 UTC25d ago | 1 | halved by day 2 | 13.2 days | 0 |
| Sat 26 Sep, 19:36 UTC33d ago | 1 | halved by day 1 | 7.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Slushi's World rank against other Rust servers?
The last seven days of player hours place Slushi's World at #15,269, within the top 68% of all ranked servers.
How busy is Slushi's World?
Of its 16 slots, Slushi's World is using 0 right now. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on Slushi's World mean?
The game's server browser reads the tags Slushi's World publishes: gmrust (Game mode): The game mode is standard Rust survival; mp16 (Max players): 16 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Slushi's World?
Slushi's World appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on Slushi's World?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 1.5.
What is the wipe schedule on Slushi's World?
There is no next wipe to predict: Slushi's World wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 12 days 18 hours ago, that is how long the current world has stood.
Settings
Which map does Slushi's World run?
Slushi's World uses a map the game generates, procedural, at size 1,499 with seed 151. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Slushi's World?
The name tells you nothing about gather rates: Slushi's World states none. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Slushi's World run?
Rust network protocol 2635 and build 168909 on Linux is what Slushi's World uses. Steam updates your game automatically, but you need the same protocol to join.
Does Slushi's World run smoothly?
The last 48 hours saw an average of 238 server fps, with 218 as the lowest. The entity count reached 9,296: buildings, deployables and all other objects. Memory use peaked at 2,990 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Slushi's World online, and how reliable is it?
Slushi's World is up and running at the moment. The uptime it reports suggests a restart roughly 3 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Slushi's World located?
Nothing published by Slushi's World states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 135.148.15.130:25381.
How to join
How do I join Slushi's World?
Open the console with F1 in Rust and enter client.connect 135.148.15.130:25381. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.