The Boy's Server
Online 135.148.15.143:28742 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 14:28 UTC11d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does The Boy's Server rank against other Rust servers?
The last seven days of player hours place The Boy's Server at #13,026, within the top 58% of all ranked servers.
How busy is The Boy's Server?
Of its 40 slots, The Boy's Server is using 0 right now. Seven days of counting give an average of 0 players and a peak of 1.
Tags
What do the server tags on The Boy's Server mean?
These are the tags The Boy's Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include The Boy's Server?
The Boy's Server appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on The Boy's Server?
The busiest point of its recent wipes averaged 2 players. Peak came 1 hours into the latest wipe.
What is the wipe schedule on The Boy's Server?
The record holds too few of The Boy's Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 11 days 3 hours ago, that is how long the current world has stood.
Map and rules
Which map does The Boy's Server run?
The Boy's Server uses a map the game generates, procedural, at size 3,700 with seed 524432280. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on The Boy's Server?
Nothing in The Boy's Server's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does The Boy's Server run?
Rust network protocol 2635 and build 168909 on Linux is what The Boy's Server uses. The protocol must match for you to join, and Steam updates it for you.
Does The Boy's Server run smoothly?
In the last 48 hours, it averaged 151 server fps, with a low of 114. Entities peaked at 75,926, including buildings, deployables and everything else. The highest memory usage was 3,735 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is The Boy's Server online, and how reliable is it?
You will find The Boy's Server online now. Judging by the uptime it reports, the last restart was about 3 hours ago. Over the last 7 full days, 141 of 168 hours were online, or 84%. It was first seen by Rust Population on 13 September 2026.
Where is The Boy's Server located?
A region is not published by The Boy's Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 135.148.15.143:28742.
Getting in
How do I join The Boy's Server?
Either enter client.connect 135.148.15.143:28742 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.