A Shockbyte Rust Server
Offline 135.148.15.149:23463 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:41 UTC FW27d ago | 3 | – | running | 0 |
| Sat 26 Sep, 23:18 UTC32d ago | 6 | halved by day 3 | 5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does A Shockbyte Rust Server rank against other Rust servers?
Over the past week it ranks #15,907 for player hours, which puts A Shockbyte Rust Server in the top 72% of all ranked servers.
How busy is A Shockbyte Rust Server?
A Shockbyte Rust Server is offline at this count; we last saw it 21 days 14 hours ago.
Lists and tags
What do the server tags on A Shockbyte Rust Server mean?
The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include A Shockbyte Rust Server?
On Rust Population, A Shockbyte Rust Server is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on A Shockbyte Rust Server?
Averaged over recent wipes, 4 players were counted at the busiest point. 26 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 3.
What is the wipe schedule on A Shockbyte Rust Server?
The record holds too few of A Shockbyte Rust Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 21 hours ago the current world was made.
Map and rules
Which map does A Shockbyte Rust Server run?
The map on A Shockbyte Rust Server is procedural, made by the game at size 5,000 from seed 17762077. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on A Shockbyte Rust Server?
Nothing in A Shockbyte Rust Server's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does A Shockbyte Rust Server run?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but you need the same protocol to join.
Is A Shockbyte Rust Server online, and how reliable is it?
Currently offline, A Shockbyte Rust Server was last seen 21 days 14 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 26 September 2026.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 135.148.15.149:23463.
Getting in
How do I join A Shockbyte Rust Server?
Either enter client.connect 135.148.15.149:23463 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.