slayworldrr
Offline 135.148.15.214:24868 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 03:38 UTC16d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does slayworldrr rank against other Rust servers?
The last seven days of player hours place slayworldrr at #14,516, within the top 67% of all ranked servers.
How busy is slayworldrr?
At this count slayworldrr is offline, with its last sighting 14 days 15 hours ago.
Tags
What do the server tags on slayworldrr mean?
These are the tags slayworldrr publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include slayworldrr?
On Rust Population, slayworldrr is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on slayworldrr?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on slayworldrr?
Too few wipes are on record for slayworldrr to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 16 days 9 hours ago the current world was made.
Map and rules
Which map does slayworldrr run?
A procedural map of size 1,000 from seed 1857614323, generated by the game, is in use on slayworldrr. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on slayworldrr?
Nothing in slayworldrr's name says how gather works. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does slayworldrr run?
On Linux, slayworldrr runs Rust network protocol 2634 and build 167584. Your game needs the same protocol to join; Steam takes care of updating it.
Is slayworldrr online, and how reliable is it?
Currently offline, slayworldrr was last seen 14 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 October 2026.
Where is slayworldrr located?
A region is not published by slayworldrr. The location a server claims is what Rust Population shows, not the place where the machine stands. 135.148.15.214:24868 is where it lives.
Getting in
How do I join slayworldrr?
Open the console with F1 in Rust and enter client.connect 135.148.15.214:24868. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.