Rust PopulationField survey · Rust servers
Observing 65,727 players 11,762 servers 3,483 with someone on 193 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 11,198habitat unknownfirst seen 13 Sep 2026

Stumpy's development

Online 135.148.150.49:60409 checked 7m ago

monthly wipes moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#11,198
top 50%
Last wipe
10d ago
monthly schedule
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

7d 6h
Thu 5 Nov, 19:00 UTC
FW
35d 6h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 01:23 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Stumpy's development rank against other Rust servers?

Over the past week it ranks #11,198 for player hours, which puts Stumpy's development in the top 50% of all ranked servers.

How busy is Stumpy's development?

The count reads 0 players on Stumpy's development, which has 100 slots. We counted an average of 0 players in the past week, with 1 at the busiest.

Tags

What do the server tags on Stumpy's development mean?

The game's server browser reads the tags Stumpy's development publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^r (Roleplay): This server is for roleplay; ^k (Build server): A place to design and practise bases; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Stumpy's development?

These Rust Population lists include Stumpy's development: Modded Rust servers, counted, Build and creative servers and Rust population: roleplay. Filter the server list by Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks and it will show up.

Wipe schedule

What does wipe day look like on Stumpy's development?

Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 3 hours into the latest wipe.

What is the wipe schedule on Stumpy's development?

Stumpy's development wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 10 days 10 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

Map and rules

Which map does Stumpy's development run?

A procedural map of size 3,000 from seed 1337, generated by the game, is in use on Stumpy's development. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Stumpy's development?

The name tells you nothing about gather rates: Stumpy's development states none. No limit is set beyond the standard 8 players per group. You get build & creative here, building in a sandbox, with nothing to gather. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Stumpy's development run?

On Linux, Stumpy's development runs Rust network protocol 2635 and build 167781. Steam updates your game automatically, but you need the same protocol to join.

Does Stumpy's development run smoothly?

In the last 48 hours, it averaged 213 server fps, with a low of 127. The entity count reached 48,806: buildings, deployables and all other objects. The highest memory usage was 2,287 MB. What players experience as lag comes from low fps and a rising entity count.

Is Stumpy's development online, and how reliable is it?

You will find Stumpy's development online now. The uptime it reports suggests a restart roughly 2 days 13 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is Stumpy's development located?

Nothing published by Stumpy's development states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 135.148.150.49:60409.

Getting in

How do I join Stumpy's development?

Open the console with F1 in Rust and enter client.connect 135.148.150.49:60409. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^r,^k,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs167781
Build This server runs game build 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Gameplay

^r
Roleplay This server is for roleplay.
^k
Build server A place to design and practise bases.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.