Boogers Island PVE
Online NA 135.148.151.126:60406 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:29 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Boogers Island PVE rank against other Rust servers?
Boogers Island PVE ranks #15,344 on seven-day player hours, #1,503 in North America, and sits in the top 69% of all ranked servers.
How busy is Boogers Island PVE?
Boogers Island PVE holds 0 players at the moment, out of 100 slots. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on Boogers Island PVE mean?
These are the tags Boogers Island PVE publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): The server browser lists it under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Boogers Island PVE?
On Rust Population, Boogers Island PVE is filed under these lists: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What does wipe day look like on Boogers Island PVE?
Averaged over recent wipes, 2 players were counted at the busiest point. 7 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Boogers Island PVE?
The force wipe is the only wipe Boogers Island PVE takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 27 days 19 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does Boogers Island PVE run?
A procedural map of size 3,500 from seed 1337, generated by the game, is in use on Boogers Island PVE. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on Boogers Island PVE?
No gather rate appears in the name of Boogers Island PVE. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Boogers Island PVE run?
On Linux, Boogers Island PVE runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but you need the same protocol to join.
Does Boogers Island PVE run smoothly?
The last 48 hours saw an average of 185 server fps, with 135 as the lowest. Up to 71,166 entities were present, counting buildings, deployables and everything else. The highest memory usage was 4,363 MB. Players feel lag when fps is low and the entity count climbs.
Is Boogers Island PVE online, and how reliable is it?
Boogers Island PVE is up and running at the moment. About 8 days 22 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Boogers Island PVE located?
With its NA tag, Boogers Island PVE places itself in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 135.148.151.126:60406.
Getting in
How do I join Boogers Island PVE?
To connect directly, open Rust's console with F1 and type client.connect 135.148.151.126:60406; or press Launch Rust on this page and Steam opens Rust and joins for you.