Rust PopulationField survey · Rust servers
Observing 30,176 players 11,635 servers 2,756 with someone on 70 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 5,737habitat unknownfirst seen 26 Sep 2026

Ding Dong's Playground

Online 135.148.252.154:24690 checked 13m ago

moddedoxide

Measurements

Players now
0/ 40
0% full
7-day average
0
peak 2
Rank
#5,737
top 26%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
00.511.5206:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Fri 2 OctMon 28 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 23:11 UTC26d ago 2 – running 0
Mon 28 Sep, 22:32 UTC30d ago 2 halved by day 3 4 days 0
Sat 26 Sep, 22:52 UTC32d ago 3 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Ding Dong's Playground rank against other Rust servers?

The last seven days of player hours place Ding Dong's Playground at #5,737, within the top 26% of all ranked servers.

How busy is Ding Dong's Playground?

The count reads 0 players on Ding Dong's Playground, which has 40 slots. Seven days of counting give an average of 0 players and a peak of 2. Look at the last 48 hours and 17:00 UTC stands out: it averaged 2 players.

Lists and tags

What do the server tags on Ding Dong's Playground mean?

The game's server browser reads the tags Ding Dong's Playground publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Ding Dong's Playground?

On Rust Population, Ding Dong's Playground is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on Ding Dong's Playground?

Averaged over recent wipes, 2 players were counted at the busiest point. The crowd on the latest wipe peaked 25 hours in. Half that peak held until the next wipe in 50% of its recent wipes. In those that did not hold, the fall below half came by day 3.

What is the wipe schedule on Ding Dong's Playground?

No next wipe can be predicted for Ding Dong's Playground, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 26 days 6 hours ago, that is how long the current world has stood.

Settings

Which map does Ding Dong's Playground run?

A procedural map of size 3,000 from seed 1614537442, generated by the game, is in use on Ding Dong's Playground. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Ding Dong's Playground?

The name tells you nothing about gather rates: Ding Dong's Playground states none. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Ding Dong's Playground run?

Rust network protocol 2635 and build 168909 on Linux is what Ding Dong's Playground uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does Ding Dong's Playground run smoothly?

It ran at 185 server fps on average over the last 48 hours, and never went below 134. Up to 52,886 entities were present, counting buildings, deployables and everything else. Up to 3,448 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Ding Dong's Playground online, and how reliable is it?

Right now, Ding Dong's Playground is online. About 5 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 26 September 2026.

Where is Ding Dong's Playground located?

Nothing published by Ding Dong's Playground states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 135.148.252.154:24690 is where it lives.

How to join

How do I join Ding Dong's Playground?

Open the console with F1 in Rust and enter client.connect 135.148.252.154:24690. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server has 40 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.