000000000
Online 135.148.41.110:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 06:25 UTC12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does 000000000 rank against other Rust servers?
The last seven days of player hours place 000000000 at #15,349, within the top 69% of all ranked servers.
How busy is 000000000?
000000000 holds 0 players at the moment, out of 2 slots. A seven-day average of 0 players was counted here.
Tags
What do the server tags on 000000000 mean?
What the game's server browser reads from 000000000 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include 000000000?
000000000 appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on 000000000?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on 000000000?
The record holds too few of 000000000's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 12 days 18 hours ago, that is how long the current world has stood.
Map and rules
Which map does 000000000 run?
A procedural map of size 4,750 from seed 2147483647, generated by the game, is in use on 000000000. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on 000000000?
No gather rate appears in the name of 000000000. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does 000000000 run?
Rust network protocol 2634 and build 167781 on Linux is what 000000000 uses. The protocol must match for you to join, and Steam updates it for you.
Does 000000000 run smoothly?
The last 48 hours saw an average of 64 server fps, with 42 as the lowest. Up to 139,095 entities were present, counting buildings, deployables and everything else. Up to 5,309 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is 000000000 online, and how reliable is it?
Right now, 000000000 is online. Judging by the uptime it reports, the last restart was about 10 days 16 hours ago. Over the last 7 full days, 144 of 168 hours were online, or 86%. It was first seen by Rust Population on 13 September 2026.
Where is 000000000 located?
A region is not published by 000000000. Rust Population does not look up where the machine stands; it shows where the server says it is. 135.148.41.110:28015 is where it lives.
How to join
How do I join 000000000?
To connect directly, open Rust's console with F1 and type client.connect 135.148.41.110:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.