Rust PopulationField survey · Rust servers
Observing 31,247 players 11,636 servers 2,768 with someone on 72 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,351habitat unknownfirst seen 13 Sep 2026

4FRENS |US|EAST|2X|THURS

Online 135.148.42.31:28015 checked 12m ago

2x moddedoxide

Measurements

Players now
0/ 200
0% full
7-day average
0
peak –
Rank
#15,351
top 69%
Last wipe
6d ago
no schedule published
Next wipe
18h
Fri 30 Oct, 00:17 UTC
Obs. 1 · sightings

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 00:17 UTC, in 18h. Every Friday at 00:17 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1.5

Coming wipes

18h
Fri 30 Oct, 00:17 UTC
7d 13h
Thu 5 Nov, 19:00 UTC
FW
7d 18h
Fri 6 Nov, 00:17 UTC
14d 18h
Fri 13 Nov, 00:17 UTC
21d 18h
Fri 20 Nov, 00:17 UTC
28d 18h
Fri 27 Nov, 00:17 UTC
35d 13h
Thu 3 Dec, 19:00 UTC
FW
35d 18h
Fri 4 Dec, 00:17 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 00:17 UTC6d ago 0 – running 0
Fri 16 Oct, 00:21 UTC13d ago 0 – 7 days 0
Fri 9 Oct, 00:17 UTC20d ago 1 halved by day 2 7 days 0
Thu 1 Oct, 18:15 UTC FW27d ago 1 halved by day 1 7.3 days 0
Fri 25 Sep, 00:15 UTC34d ago 0 – 6.7 days 0
Fri 18 Sep, 00:15 UTC41d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does 4FRENS |US|EAST|2X|THURS rank against other Rust servers?

The last seven days of player hours place 4FRENS |US|EAST|2X|THURS at #15,351, within the top 69% of all ranked servers.

How busy is 4FRENS |US|EAST|2X|THURS?

Of its 200 slots, 4FRENS |US|EAST|2X|THURS is using 0 right now. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on 4FRENS |US|EAST|2X|THURS mean?

The game's server browser reads the tags 4FRENS |US|EAST|2X|THURS publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp200 (Max players): 200 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include 4FRENS |US|EAST|2X|THURS?

These Rust Population lists include 4FRENS |US|EAST|2X|THURS: 2x Rust servers: the live count, Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x and it will show up.

Wipe schedule

What does wipe day look like on 4FRENS |US|EAST|2X|THURS?

The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 1.5 when it did not hold.

What is the wipe schedule on 4FRENS |US|EAST|2X|THURS?

4FRENS |US|EAST|2X|THURS follows a wipe rhythm of every Friday at 00:17 UTC. On Friday 30 October at 00:17 UTC its next wipe is due. 6 days 5 hours ago the current world was made.

Map and rules

Which map does 4FRENS |US|EAST|2X|THURS run?

The map on 4FRENS |US|EAST|2X|THURS is procedural, made by the game at size 4,500 from seed 1683482379. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on 4FRENS |US|EAST|2X|THURS?

You gather at 2x on 4FRENS |US|EAST|2X|THURS, to judge by the name. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does 4FRENS |US|EAST|2X|THURS run?

The setup is Rust network protocol 2635 and build 168909 on Linux for 4FRENS |US|EAST|2X|THURS. Steam updates your game automatically, but you need the same protocol to join.

Does 4FRENS |US|EAST|2X|THURS run smoothly?

It ran at 30 server fps on average over the last 48 hours, and never went below 24. Entities peaked at 128,696, including buildings, deployables and everything else. Up to 3,797 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is 4FRENS |US|EAST|2X|THURS online, and how reliable is it?

4FRENS |US|EAST|2X|THURS is up and running at the moment. Judging by the uptime it reports, the last restart was about 9 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is 4FRENS |US|EAST|2X|THURS located?

The name of 4FRENS |US|EAST|2X|THURS points to North America, though it publishes no region tag. Rust Population does not look up where the machine stands; it shows where the server says it is. 135.148.42.31:28015 is where it lives.

Getting in

How do I join 4FRENS |US|EAST|2X|THURS?

Either enter client.connect 135.148.42.31:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://4frens.com/.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp200
Max players 200 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.