Jamitty Funhouse
Offline 135.181.35.193:28015 checked 45d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Jamitty Funhouse rank against other Rust servers?
Over the past week it ranks #15,078 for player hours, which puts Jamitty Funhouse in the top – of all ranked servers.
How busy is Jamitty Funhouse?
Jamitty Funhouse is offline at this count; we last saw it 45 days 7 hours ago.
Tags
What do the server tags on Jamitty Funhouse mean?
What the game's server browser reads from Jamitty Funhouse is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp42069 (Max players): The server has 42,069 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Jamitty Funhouse?
Jamitty Funhouse appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Jamitty Funhouse?
Too few wipes are on record for Jamitty Funhouse to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 50 days 3 hours ago the current world was made.
Settings
Which map does Jamitty Funhouse run?
A procedural map, generated by the game, is in use on Jamitty Funhouse.
What are the rules and settings on Jamitty Funhouse?
Nothing in Jamitty Funhouse's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Jamitty Funhouse run?
Rust network protocol 2633 and build 163794 on Linux is what Jamitty Funhouse uses. The protocol must match for you to join, and Steam updates it for you.
Is Jamitty Funhouse online, and how reliable is it?
Offline at the moment, Jamitty Funhouse was last seen 45 days 7 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.
Where is Jamitty Funhouse located?
Nothing published by Jamitty Funhouse states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 135.181.35.193:28015.
How to join
How do I join Jamitty Funhouse?
Either enter client.connect 135.181.35.193:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.