Rust PopulationField survey · Rust servers
Observing 32,155 players 11,637 servers 2,791 with someone on 71 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 7,102EUfirst seen 13 Sep 2026

[EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++

Offline EU 136.148.209.42:27005 checked 1d ago

biweekly wipes moddedcarbonpve

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#7,102
top 32% · #1995 in EU
Last wipe
13d ago
biweekly schedule
Next wipe
7d 14h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75105:0009:0014:0018:0023:0003:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608005:0009:0014:0018:0023:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 6

Coming wipes

7d 14h
Thu 5 Nov, 19:00 UTC
FW
14d 11h
Thu 12 Nov, 16:05 UTC
35d 14h
Thu 3 Dec, 19:00 UTC
FW
42d 11h
Thu 10 Dec, 16:05 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 42 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:05 UTC13d ago 1 – running 0
Thu 1 Oct, 18:05 UTC FW27d ago 0 – 13.9 days 0
Thu 17 Sep, 16:19 UTC41d ago 2 halved by day 6 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ rank against other Rust servers?

[EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ ranks #7,102 on seven-day player hours, #1,995 in Europe, and sits in the top 32% of all ranked servers.

How busy is [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

[EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ is offline at this count; we last saw it 25 hours ago. Seven days of counting give an average of 0 players and a peak of 1. The busiest hour in the last 48 was 21:00 UTC, when an average of 0 players were on.

Tags

What do the server tags on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ mean?

The game's server browser reads the tags [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ publishes: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts16 (Group limit): You may team with up to 16 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): In the server browser it appears under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

On Rust Population, [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ is filed under these lists: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

The busiest point of its recent wipes averaged 1 players. Peak came 42 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. By day 6 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

The wipe rhythm for [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ is every 4 weeks on Thursday at 16:05 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 13 days 12 hours ago, that is how long the current world has stood. The tags carry an every-two-weeks wipe schedule.

Settings

Which map does [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ run?

The map on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ is procedural, made by the game at size 4,500 from seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Stockholmia PVE.

What are the rules and settings on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

Nothing in [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++'s name says how gather works. Up to 16 players can team together. You get pve here, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ run?

On Linux, [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ run smoothly?

In the last 48 hours, it averaged 60 server fps, with a low of 56. Up to 136,011 entities were present, counting buildings, deployables and everything else. Up to 5,632 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ online, and how reliable is it?

Currently offline, [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ was last seen 25 hours ago. Judging by the uptime it reports, the last restart was about 21 hours ago. Over the last 7 full days, 148 of 168 hours were online, or 88%. It was first seen by Rust Population on 13 September 2026.

Where is [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ located?

By its EU tag, [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ says it is in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 136.148.209.42:27005.

How to join

How do I join [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

To connect directly, open Rust's console with F1 and type client.connect 136.148.209.42:27005; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://rust.stockholmia.online/.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^p,^b,EU,^p,gmvanilla,cs168909,ts16

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players 100 slots are available.
ts16
Group limit You may team with up to 16 players.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.