Name of Server as Shown on the Client Server List
Offline 136.158.27.59:28015 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 00:11 UTC12d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
Over the past week it ranks #15,144 for player hours, which puts Name of Server as Shown on the Client Server List in the top 70% of all ranked servers.
How busy is Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is offline at this count; we last saw it 12 days 11 hours ago.
Lists and tags
What do the server tags on Name of Server as Shown on the Client Server List mean?
The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; modded (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Name of Server as Shown on the Client Server List?
On Rust Population, Name of Server as Shown on the Client Server List is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on Name of Server as Shown on the Client Server List?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Name of Server as Shown on the Client Server List?
The record holds too few of Name of Server as Shown on the Client Server List's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 12 days 20 hours ago, that is how long the current world has stood.
Map and rules
Which map does Name of Server as Shown on the Client Server List run?
Name of Server as Shown on the Client Server List uses a map the game generates: procedural.
What are the rules and settings on Name of Server as Shown on the Client Server List?
The name tells you nothing about gather rates: Name of Server as Shown on the Client Server List states none. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Name of Server as Shown on the Client Server List run?
The setup is Rust network protocol 2634 and build 167781 on Windows for Name of Server as Shown on the Client Server List. Your game needs the same protocol to join; Steam takes care of updating it.
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
We last saw Name of Server as Shown on the Client Server List 12 days 11 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 14 October 2026.
Where is Name of Server as Shown on the Client Server List located?
Nothing published by Name of Server as Shown on the Client Server List states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 136.158.27.59:28015.
How to join
How do I join Name of Server as Shown on the Client Server List?
To connect directly, open Rust's console with F1 and type client.connect 136.158.27.59:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.