Rust PopulationField survey · Rust servers
Observing 34,406 players 11,599 servers 2,900 with someone on 67 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,661NAfirst seen 25 Sep 2026

10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep

Online NA 136.175.187.100:28025 checked 10m ago

biweekly wipes vanillamoddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#12,661
top 57% · #1399 in NA
Last wipe
12d ago
biweekly schedule
Next wipe
1d 15h
Thu 29 Oct, 21:43 UTC
Obs. 1 · sightings

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct8 Oct15 Oct21 Oct28 Oct

Top 57% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 21:43 UTC, in 1d 15h. Its biweekly schedule tag · low confidence

6 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

1d 15h
Thu 29 Oct, 21:43 UTC
8d 13h
Thu 5 Nov, 19:00 UTC
FW
15d 15h
Thu 12 Nov, 21:43 UTC
29d 15h
Thu 26 Nov, 21:43 UTC
36d 13h
Thu 3 Dec, 19:00 UTC
FW
43d 15h
Thu 10 Dec, 21:43 UTC

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:43 UTC12d ago 1 – running 0
Fri 2 Oct, 21:17 UTC25d ago 3 halved by day 1 13 days 0
Thu 1 Oct, 22:19 UTC FW26d ago 3 – 1 days 0
Fri 25 Sep, 23:04 UTC32d ago 2 halved by day 3 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep rank against other Rust servers?

Seven-day player hours put 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep at #12,661, or #1,399 in North America, inside the top 57% of all ranked servers.

How busy is 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep?

The count reads 0 players on 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep, which has 50 slots. Seven days of counting give an average of 0 players and a peak of 2.

Tags

What do the server tags on 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep mean?

These are the tags 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): In the server browser it appears under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep?

10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep appears among the Rust Population lists that follow: Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks and it will show up.

Wipe notes

What does wipe day look like on 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep?

Across its recent wipes the busiest crowds averaged 2 players. Peak came 1 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. By day 2 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep?

The prediction follows its tag, since too few of 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep's wipes are on record to confirm the schedule. On Thursday 29 October at 21:43 UTC its next wipe is due. Counted from 12 days 8 hours ago, that is how long the current world has stood. A wipe every two weeks is what the tags publish.

Map and rules

Which map does 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep run?

The map on 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep is procedural, made by the game at size 4,000 from seed 2124223604. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep?

No gather rate appears in the name of 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep run?

On Windows, 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep run smoothly?

The last 48 hours saw an average of 113 server fps, with 100 as the lowest. The entity count reached 92,451: buildings, deployables and all other objects. The highest memory usage was 2,375 MB. What players experience as lag comes from low fps and a rising entity count.

Is 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep online, and how reliable is it?

You will find 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep online now. The uptime it reports suggests a restart roughly 20 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 25 September 2026.

Where is 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep located?

The NA tag is how 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. 136.175.187.100:28025 is where it lives.

Getting in

How do I join 10/15 | Goon Platoon | Vanilla | BiWeekly | 50% Upkeep?

To connect directly, open Rust's console with F1 and type client.connect 136.175.187.100:28025; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.