Rust PopulationField survey · Rust servers
Observing 53,611 players 11,695 servers 3,212 with someone on 134 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,178habitat unknownfirst seen 13 Sep 2026

chujcieto

Online 136.243.106.105:28080 checked 13m ago

moddedcarbon

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#15,178
top 68%
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123405:0010:0015:0022:0003:0008:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020005:0010:0015:0022:0003:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep21 Oct25 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.7 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctTue 20 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 11:55 UTC7d ago 1 – running 0
Tue 20 Oct, 18:56 UTC8d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does chujcieto rank against other Rust servers?

The last seven days of player hours place chujcieto at #15,178, within the top 68% of all ranked servers.

How busy is chujcieto?

The count reads 0 players on chujcieto, which has 50 slots. We counted an average of 0 players in the past week, with 1 at the busiest.

Lists and tags

What do the server tags on chujcieto mean?

The game's server browser reads the tags chujcieto publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include chujcieto?

On Rust Population, chujcieto is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on chujcieto?

Averaged over recent wipes, 1 players were counted at the busiest point. 1 hours after the latest wipe the crowd peaked.

What is the wipe schedule on chujcieto?

Its rhythm cannot be told yet: too few of chujcieto's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 7 days 22 hours ago, that is how long the current world has stood.

Map and rules

Which map does chujcieto run?

chujcieto uses a map the game generates, procedural, at size 4,500 with seed 1586544950. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on chujcieto?

The name tells you nothing about gather rates: chujcieto states none. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does chujcieto run?

The setup is Rust network protocol 2634 and build 167781 on Windows for chujcieto. Steam updates your game automatically, but you need the same protocol to join.

Does chujcieto run smoothly?

In the last 48 hours, it averaged 123 server fps, with a low of 93. Up to 113,959 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,992 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is chujcieto online, and how reliable is it?

chujcieto is up and running at the moment. About 26 hours ago, it restarted, according to its uptime. Over the last 7 full days, 93 of 168 hours were online, or 55%. It was first seen by Rust Population on 13 September 2026.

Where is chujcieto located?

Nothing published by chujcieto states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 136.243.106.105:28080.

Getting in

How do I join chujcieto?

Open the console with F1 in Rust and enter client.connect 136.243.106.105:28080. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build The game build is 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon The plugin framework Carbon runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.