Rust PopulationField survey · Rust servers
Observing 33,948 players 11,595 servers 2,868 with someone on 70 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,940habitat unknownfirst seen 13 Sep 2026

rustHaltAus [whitelist]

Online 136.243.60.212:28080 checked 10m ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#13,940
top 63%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:59 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does rustHaltAus [whitelist] rank against other Rust servers?

By player hours over the last seven days, rustHaltAus [whitelist] places at #13,940, within the top 63% of ranked servers.

How busy is rustHaltAus [whitelist]?

Of its 50 slots, rustHaltAus [whitelist] is using 0 right now. We counted an average of 0 players in the past week, with 2 at the busiest.

Tags

What do the server tags on rustHaltAus [whitelist] mean?

What the game's server browser reads from rustHaltAus [whitelist] is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include rustHaltAus [whitelist]?

On Rust Population, rustHaltAus [whitelist] is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on rustHaltAus [whitelist]?

Averaged over recent wipes, 1 players were counted at the busiest point. 1 hours after the latest wipe the crowd peaked.

What is the wipe schedule on rustHaltAus [whitelist]?

The record holds too few of rustHaltAus [whitelist]'s wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 25 days 13 hours ago the current world was made.

Map and rules

Which map does rustHaltAus [whitelist] run?

rustHaltAus [whitelist] uses a map the game generates, procedural, at size 4,500 with seed 367833367. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on rustHaltAus [whitelist]?

The name tells you nothing about gather rates: rustHaltAus [whitelist] states none. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does rustHaltAus [whitelist] run?

On Windows, rustHaltAus [whitelist] runs Rust network protocol 2634 and build 166586. Steam updates your game automatically, but you need the same protocol to join.

Does rustHaltAus [whitelist] run smoothly?

In the last 48 hours, it averaged 106 server fps, with a low of 83. The entity count reached 121,378: buildings, deployables and all other objects. Up to 3,141 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is rustHaltAus [whitelist] online, and how reliable is it?

rustHaltAus [whitelist] is up and running at the moment. Judging by the uptime it reports, the last restart was about 5 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is rustHaltAus [whitelist] located?

No region is published by rustHaltAus [whitelist]. The location a server claims is what Rust Population shows, not the place where the machine stands. 136.243.60.212:28080 is where it lives.

How to join

How do I join rustHaltAus [whitelist]?

Open the console with F1 in Rust and enter client.connect 136.243.60.212:28080. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166586
Build Game build: 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.