RustAddicted.com TEST Server - AIM, FFA, BEDWARS
Online 136.243.74.233:28065 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustAddicted.com TEST Server - AIM, FFA, BEDWARS rank against other Rust servers?
The last seven days of player hours place RustAddicted.com TEST Server - AIM, FFA, BEDWARS at #15,404, within the top 69% of all ranked servers.
How busy is RustAddicted.com TEST Server - AIM, FFA, BEDWARS?
The count reads 0 players on RustAddicted.com TEST Server - AIM, FFA, BEDWARS, which has 50 slots. Counted over seven days: an average of 0 players.
Tags
What do the server tags on RustAddicted.com TEST Server - AIM, FFA, BEDWARS mean?
What the game's server browser reads from RustAddicted.com TEST Server - AIM, FFA, BEDWARS is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RustAddicted.com TEST Server - AIM, FFA, BEDWARS?
These Rust Population lists include RustAddicted.com TEST Server - AIM, FFA, BEDWARS: Modded Rust servers, counted and Rust aim training servers, counted live. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on RustAddicted.com TEST Server - AIM, FFA, BEDWARS?
The record holds too few of RustAddicted.com TEST Server - AIM, FFA, BEDWARS's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 53 days 10 hours ago, that is how long the current world has stood.
Map and rules
Which map does RustAddicted.com TEST Server - AIM, FFA, BEDWARS run?
The map on RustAddicted.com TEST Server - AIM, FFA, BEDWARS is procedural, made by the game at size 3,500 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.
What are the rules and settings on RustAddicted.com TEST Server - AIM, FFA, BEDWARS?
The name tells you nothing about gather rates: RustAddicted.com TEST Server - AIM, FFA, BEDWARS states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does RustAddicted.com TEST Server - AIM, FFA, BEDWARS run?
On Windows, RustAddicted.com TEST Server - AIM, FFA, BEDWARS runs Rust network protocol 2633 and build 164530. The protocol must match for you to join, and Steam updates it for you.
Does RustAddicted.com TEST Server - AIM, FFA, BEDWARS run smoothly?
In the last 48 hours, it averaged 115 server fps, with a low of 113. The entity count reached 10,956: buildings, deployables and all other objects. Up to 2,523 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is RustAddicted.com TEST Server - AIM, FFA, BEDWARS online, and how reliable is it?
Right now, RustAddicted.com TEST Server - AIM, FFA, BEDWARS is online. About 16 days 7 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 13 September 2026.
Where is RustAddicted.com TEST Server - AIM, FFA, BEDWARS located?
Nothing published by RustAddicted.com TEST Server - AIM, FFA, BEDWARS states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 136.243.74.233:28065 is where it lives.
Getting in
How do I join RustAddicted.com TEST Server - AIM, FFA, BEDWARS?
To connect directly, open Rust's console with F1 and type client.connect 136.243.74.233:28065; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://rustaddicted.com.