MAP
Offline 136.243.93.125:28075 checked 11d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 10:11 UTC13d ago | 1 | – | running | 0 |
| Tue 13 Oct, 08:04 UTC14d ago | 1 | – | 1.1 days | 0 |
| Sat 10 Oct, 12:08 UTC17d ago | 1 | – | 2.8 days | 0 |
| Tue 6 Oct, 07:03 UTC21d ago | 1 | halved by day 1 | 4.2 days | 0 |
| Mon 5 Oct, 10:41 UTC22d ago | 1 | – | 0.8 days | 0 |
| Sun 4 Oct, 17:27 UTC23d ago | 1 | – | 0.7 days | 1 |
| Thu 1 Oct, 15:35 UTC26d ago | 1 | – | 3.1 days | 0 |
| Wed 30 Sep, 13:42 UTC27d ago | 1 | – | 1.1 days | 0 |
| Tue 29 Sep, 15:56 UTC28d ago | 3 | – | 0.9 days | 0 |
| Mon 28 Sep, 06:48 UTC29d ago | 3 | – | 1.4 days | 0 |
| Sat 26 Sep, 19:29 UTC31d ago | 3 | – | 1.5 days | 1 |
| Sat 26 Sep, 06:34 UTC31d ago | 2 | – | 0.5 days | 0 |
| Wed 23 Sep, 09:52 UTC34d ago | 1 | held half | 2.9 days | 1 |
| Sun 20 Sep, 13:35 UTC37d ago | 1 | halved by day 1 | 2.8 days | 0 |
| Sat 19 Sep, 20:04 UTC38d ago | 1 | – | 0.7 days | 0 |
| Sat 19 Sep, 09:16 UTC38d ago | 1 | – | 0.4 days | 0 |
| Fri 18 Sep, 07:26 UTC39d ago | 2 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does MAP rank against other Rust servers?
Over the past week it ranks #15,099 for player hours, which puts MAP in the top 70% of all ranked servers.
How busy is MAP?
We have no live count for MAP right now. It was last seen 11 days 9 hours ago.
Lists and tags
What do the server tags on MAP mean?
The game's server browser reads the tags MAP publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include MAP?
On Rust Population, MAP is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on MAP?
The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on MAP?
No next wipe can be predicted for MAP, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 13 days 7 hours ago, that is how long the current world has stood.
Settings
Which map does MAP run?
The map on MAP is procedural, made by the game at size 4,500 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named MAP.
What are the rules and settings on MAP?
The name tells you nothing about gather rates: MAP states none. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does MAP run?
Rust network protocol 2634 and build 167781 on Windows is what MAP uses. Steam updates your game automatically, but you need the same protocol to join.
Is MAP online, and how reliable is it?
Currently offline, MAP was last seen 11 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is MAP located?
A region is not published by MAP. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 136.243.93.125:28075.
Getting in
How do I join MAP?
Open the console with F1 in Rust and enter client.connect 136.243.93.125:28075. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.