DevRustQA
Online 136.46.129.110:28015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 22:35 UTC7h ago | – | – | running | 0 |
| Wed 21 Oct, 20:42 UTC7d ago | 1 | held half | 7.1 days | 1 |
| Thu 1 Oct, 19:10 UTC FW27d ago | 1 | held half | 20.1 days | 1 |
| Fri 25 Sep, 06:56 UTC33d ago | 1 | held half | 6.5 days | 0 |
| Thu 24 Sep, 17:56 UTC34d ago | 1 | – | 0.5 days | 1 |
| Sun 20 Sep, 17:46 UTC38d ago | 1 | held half | 4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does DevRustQA rank against other Rust servers?
By player hours over the last seven days, DevRustQA places at #4,511, within the top 20% of ranked servers.
How busy is DevRustQA?
DevRustQA holds 1 players at the moment, out of 2 slots. We counted an average of 1 players in the past week, with 1 at the busiest. The busiest hour in the last 48 was 06:00 UTC, when an average of 1 players were on.
Tags
What do the server tags on DevRustQA mean?
What the game's server browser reads from DevRustQA is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs169587 (Build): The game build is 169587; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include DevRustQA?
DevRustQA appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Wipe schedule
What does wipe day look like on DevRustQA?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked. In 100% of recent wipes, half the peak was held until the next wipe.
What is the wipe schedule on DevRustQA?
There is no next wipe to predict: DevRustQA wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 7 hours ago.
Map and rules
What are the rules and settings on DevRustQA?
No gather rate appears in the name of DevRustQA. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does DevRustQA run?
The setup is Rust network protocol 2635 and build 169587 on Windows for DevRustQA. Steam updates your game automatically, but you need the same protocol to join.
Is DevRustQA online, and how reliable is it?
Right now, DevRustQA is online. It was up 40% of the time over the last 7 full days, 68 out of 168 hours. The first sighting by Rust Population was on 18 September 2026.
Where is DevRustQA located?
No region is published by DevRustQA. The location a server claims is what Rust Population shows, not the place where the machine stands. 136.46.129.110:28015 is where it lives.
How to join
How do I join DevRustQA?
Open the console with F1 in Rust and enter client.connect 136.46.129.110:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.