Rust PopulationField survey · Rust servers
Observing 99,159 players 11,894 servers 3,939 with someone on 396 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 14,985habitat unknownfirst seen 28 Sep 2026

Golden Ratio - Local Test

Offline 136.46.132.81:28015 checked 27d ago

moddedcarbon

Measurements

Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#14,985
top 65%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct5 Oct7 Oct9 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:08 UTC27d ago 1 – running 1
Thu 1 Oct, 18:04 UTC FW27d ago 1 – 0.3 days 1
Mon 28 Sep, 20:43 UTC30d ago 1 held half 2.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Golden Ratio - Local Test rank against other Rust servers?

By player hours over the last seven days, Golden Ratio - Local Test places at #14,985, within the top 65% of ranked servers.

How busy is Golden Ratio - Local Test?

At this count Golden Ratio - Local Test is offline, with its last sighting 27 days 15 hours ago.

Tags

What do the server tags on Golden Ratio - Local Test mean?

The game's server browser reads the tags Golden Ratio - Local Test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Golden Ratio - Local Test?

On Rust Population, Golden Ratio - Local Test is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Golden Ratio - Local Test?

Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Golden Ratio - Local Test?

Irregular times are when Golden Ratio - Local Test wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 15 hours ago the current world was made.

Map and rules

What are the rules and settings on Golden Ratio - Local Test?

The name tells you nothing about gather rates: Golden Ratio - Local Test states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Golden Ratio - Local Test run?

The setup is Rust network protocol 2634 and build 166494 on Windows for Golden Ratio - Local Test. Your game needs the same protocol to join; Steam takes care of updating it.

Is Golden Ratio - Local Test online, and how reliable is it?

Offline at the moment, Golden Ratio - Local Test was last seen 27 days 15 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 28 September 2026.

Where is Golden Ratio - Local Test located?

A region is not published by Golden Ratio - Local Test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 136.46.132.81:28015.

How to join

How do I join Golden Ratio - Local Test?

Open the console with F1 in Rust and enter client.connect 136.46.132.81:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The server has 2 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166494
Build This server runs game build 166494.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon The plugin framework Carbon runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.