TFM Digital Twin [DEV ONLY]
Offline 136.46.73.211:28025 checked 34d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 16:20 UTC, in 2d 17h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TFM Digital Twin [DEV ONLY] rank against other Rust servers?
The last seven days of player hours place TFM Digital Twin [DEV ONLY] at #15,459, within the top 71% of all ranked servers.
How busy is TFM Digital Twin [DEV ONLY]?
At this count TFM Digital Twin [DEV ONLY] is offline, with its last sighting 34 days 5 hours ago.
Tags
What do the server tags on TFM Digital Twin [DEV ONLY] mean?
What the game's server browser reads from TFM Digital Twin [DEV ONLY] is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2631 (Protocol): The protocol is 2631; a different version will not connect; cs156658 (Build): This server runs game build 156658; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes happen every week; ^p (PvE): Other players are not a threat; the danger comes from the world; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include TFM Digital Twin [DEV ONLY]?
TFM Digital Twin [DEV ONLY] appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly and it will show up.
Wipe schedule
What is the wipe schedule on TFM Digital Twin [DEV ONLY]?
Estimated from weekly: 7 days after its last wipe, that is TFM Digital Twin [DEV ONLY]'s next wipe. On Friday 30 October at 16:20 UTC its next wipe is due. Counted from 116 days 6 hours ago, that is how long the current world has stood. Its tags carry a wipe schedule of one wipe a week.
Settings
What are the rules and settings on TFM Digital Twin [DEV ONLY]?
Nothing in TFM Digital Twin [DEV ONLY]'s name says how gather works. The group limit is 8 players, which is the default. You get pve here, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does TFM Digital Twin [DEV ONLY] run?
On Linux, TFM Digital Twin [DEV ONLY] runs Rust network protocol 2631 and build 156658. Your game needs the same protocol to join; Steam takes care of updating it.
Is TFM Digital Twin [DEV ONLY] online, and how reliable is it?
We last saw TFM Digital Twin [DEV ONLY] 34 days 5 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is TFM Digital Twin [DEV ONLY] located?
No region is published by TFM Digital Twin [DEV ONLY]. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 136.46.73.211:28025.
How to join
How do I join TFM Digital Twin [DEV ONLY]?
To connect directly, open Rust's console with F1 and type client.connect 136.46.73.211:28025; or press Launch Rust on this page and Steam opens Rust and joins for you.