Rust PopulationField survey · Rust servers
Observing 95,389 players 11,875 servers 3,882 with someone on 387 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,341habitat unknownfirst seen 5 Oct 2026

Deadly-Fam Rust Main

Online 136.47.25.184:28015 checked 12m ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipe
19d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 15:51 UTC20d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Deadly-Fam Rust Main rank against other Rust servers?

Over the past week it ranks #15,341 for player hours, which puts Deadly-Fam Rust Main in the top 69% of all ranked servers.

How busy is Deadly-Fam Rust Main?

The count reads 0 players on Deadly-Fam Rust Main, which has 50 slots. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on Deadly-Fam Rust Main mean?

The game's server browser reads the tags Deadly-Fam Rust Main publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Deadly-Fam Rust Main?

These Rust Population lists include Deadly-Fam Rust Main: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on Deadly-Fam Rust Main?

Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Deadly-Fam Rust Main?

The record holds too few of Deadly-Fam Rust Main's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 19 days 23 hours ago, that is how long the current world has stood.

Map and rules

Which map does Deadly-Fam Rust Main run?

Deadly-Fam Rust Main uses a map the game generates, procedural, at size 3,500 with seed 389912715. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Deadly-Fam Rust Main?

Nothing in Deadly-Fam Rust Main's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Deadly-Fam Rust Main run?

Rust network protocol 2635 and build 168909 on Linux is what Deadly-Fam Rust Main uses. Steam updates your game automatically, but you need the same protocol to join.

Does Deadly-Fam Rust Main run smoothly?

The last 48 hours saw an average of 76 server fps, with 49 as the lowest. The entity count reached 66,279: buildings, deployables and all other objects. Up to 2,605 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is Deadly-Fam Rust Main online, and how reliable is it?

You will find Deadly-Fam Rust Main online now. About 46 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 5 October 2026.

Where is Deadly-Fam Rust Main located?

No region is published by Deadly-Fam Rust Main. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 136.47.25.184:28015.

How to join

How do I join Deadly-Fam Rust Main?

To connect directly, open Rust's console with F1 and type client.connect 136.47.25.184:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.