CPAN's Test Server H0
Online 136.53.150.18:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 4h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:59 UTC FW26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does CPAN's Test Server H0 rank against other Rust servers?
By player hours over the last seven days, CPAN's Test Server H0 places at #11,845, within the top 53% of ranked servers.
How busy is CPAN's Test Server H0?
Of its 20 slots, CPAN's Test Server H0 is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 2. The busiest hour in the last 48 was 00:00 UTC, when an average of 1 players were on.
Tags
What do the server tags on CPAN's Test Server H0 mean?
What the game's server browser reads from CPAN's Test Server H0 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Who runs CPAN's Test Server H0?
CPAN's Test Server H0 is alone among the servers we track in publishing this anoners.com hostname.
Which Rust Population lists and filters include CPAN's Test Server H0?
CPAN's Test Server H0 appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on CPAN's Test Server H0?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 21 hours in.
What is the wipe schedule on CPAN's Test Server H0?
CPAN's Test Server H0 wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 19 hours ago the current world was made.
Map and rules
Which map does CPAN's Test Server H0 run?
A procedural map of size 5,000 from seed 295677230, generated by the game, is in use on CPAN's Test Server H0. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on CPAN's Test Server H0?
Nothing in CPAN's Test Server H0's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does CPAN's Test Server H0 run?
On Linux, CPAN's Test Server H0 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does CPAN's Test Server H0 run smoothly?
In the last 48 hours, it averaged 63 server fps, with a low of 34. The entity count reached 140,088: buildings, deployables and all other objects. The highest memory usage was 4,760 MB. Players feel lag when fps is low and the entity count climbs.
Is CPAN's Test Server H0 online, and how reliable is it?
CPAN's Test Server H0 is up and running at the moment. The uptime it reports suggests a restart roughly 17 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is CPAN's Test Server H0 located?
Nothing published by CPAN's Test Server H0 states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 136.53.150.18:28015.
Getting in
How do I join CPAN's Test Server H0?
To connect directly, open Rust's console with F1 and type client.connect 136.53.150.18:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.