Rust PopulationField survey · Rust servers
Observing 97,865 players 11,882 servers 3,914 with someone on 398 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,341habitat unknownfirst seen 13 Sep 2026

fatche.at test server

Online 136.61.101.213:28015 checked 6m ago

moddedcarbon

Measurements

Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipe
17d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

26.2 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 12 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 03:59 UTC17d ago 1 – running 0
Tue 15 Sep, 23:07 UTC43d ago 1 halved by day 1 26.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does fatche.at test server rank against other Rust servers?

By player hours over the last seven days, fatche.at test server places at #15,341, within the top 69% of ranked servers.

How busy is fatche.at test server?

Of its 40 slots, fatche.at test server is using 0 right now. A seven-day average of 0 players was counted here.

Tags

What do the server tags on fatche.at test server mean?

The game's server browser reads the tags fatche.at test server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include fatche.at test server?

On Rust Population, fatche.at test server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe notes

What does wipe day look like on fatche.at test server?

The busiest point of its recent wipes averaged 1 players. 1 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1 when it did not hold.

What is the wipe schedule on fatche.at test server?

Its rhythm cannot be told yet: too few of fatche.at test server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 17 days 12 hours ago the current world was made.

Settings

Which map does fatche.at test server run?

The map on fatche.at test server is procedural, made by the game.

What are the rules and settings on fatche.at test server?

Nothing in fatche.at test server's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is disabled.

About the server

Which version of Rust does fatche.at test server run?

The setup is Rust network protocol 2634 and build 167398 on Linux for fatche.at test server. Your game needs the same protocol to join; Steam takes care of updating it.

Is fatche.at test server online, and how reliable is it?

fatche.at test server is up and running at the moment. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.

Where is fatche.at test server located?

Nothing published by fatche.at test server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 136.61.101.213:28015.

How to join

How do I join fatche.at test server?

To connect directly, open Rust's console with F1 and type client.connect 136.61.101.213:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server has 40 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.