Lovers
Online 136.61.254.135:28025 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 04:05 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Lovers rank against other Rust servers?
Over the past week it ranks #15,339 for player hours, which puts Lovers in the top 69% of all ranked servers.
How busy is Lovers?
The count reads 0 players on Lovers, which has 10 slots. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on Lovers mean?
These are the tags Lovers publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Lovers?
Lovers appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Lovers?
Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Lovers?
Too few wipes are on record for Lovers to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 27 days 3 hours ago, that is how long the current world has stood.
Map and rules
Which map does Lovers run?
Lovers uses a map the game generates, procedural, at size 3,000 with seed 54321. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Lovers?
No gather rate appears in the name of Lovers. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Lovers run?
The setup is Rust network protocol 2634 and build 167781 on Linux for Lovers. Steam updates your game automatically, but you need the same protocol to join.
Does Lovers run smoothly?
It ran at 172 server fps on average over the last 48 hours, and never went below 136. Entities peaked at 45,818, including buildings, deployables and everything else. The highest memory usage was 2,941 MB. Players feel lag when fps is low and the entity count climbs.
Is Lovers online, and how reliable is it?
You will find Lovers online now. About 2 days 7 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.
Where is Lovers located?
Nothing published by Lovers states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 136.61.254.135:28025 is where it lives.
Getting in
How do I join Lovers?
Open the console with F1 in Rust and enter client.connect 136.61.254.135:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.