CarbonRustReactTest
Offline 138.124.39.79:28015 checked 29d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 08:28 UTC35d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does CarbonRustReactTest rank against other Rust servers?
Over the past week it ranks #14,472 for player hours, which puts CarbonRustReactTest in the top 61% of all ranked servers.
How busy is CarbonRustReactTest?
CarbonRustReactTest is offline at this count; we last saw it 29 days 11 hours ago.
Lists and tags
What do the server tags on CarbonRustReactTest mean?
What the game's server browser reads from CarbonRustReactTest is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include CarbonRustReactTest?
These Rust Population lists include CarbonRustReactTest: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What does wipe day look like on CarbonRustReactTest?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 7 hours in.
What is the wipe schedule on CarbonRustReactTest?
The record holds too few of CarbonRustReactTest's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 50 days 13 hours ago.
Map and rules
Which map does CarbonRustReactTest run?
CarbonRustReactTest uses a map the game generates: procedural.
What are the rules and settings on CarbonRustReactTest?
The name tells you nothing about gather rates: CarbonRustReactTest states none. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does CarbonRustReactTest run?
On Windows, CarbonRustReactTest runs Rust network protocol 2633 and build 165217. Your game needs the same protocol to join; Steam takes care of updating it.
Is CarbonRustReactTest online, and how reliable is it?
We last saw CarbonRustReactTest 29 days 11 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is CarbonRustReactTest located?
A region is not published by CarbonRustReactTest. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 138.124.39.79:28015.
How to join
How do I join CarbonRustReactTest?
Open the console with F1 in Rust and enter client.connect 138.124.39.79:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.