TEST
Offline 138.124.85.71:28015 checked 23d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:01 UTC26d ago | 1 | – | running | 0 |
| Fri 18 Sep, 11:08 UTC40d ago | 1 | held half | 13.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TEST rank against other Rust servers?
The last seven days of player hours place TEST at #14,799, within the top 66% of all ranked servers.
How busy is TEST?
We have no live count for TEST right now. It was last seen 23 days 1 hours ago.
Lists and tags
What do the server tags on TEST mean?
These are the tags TEST publishes, as read by the game's server browser: gmhardcore (Game mode): Hardcore rules apply, a harsher set; mp10 (Max players): You can join up to 10 slots; ts0 (Group limit): The team system is turned off; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include TEST?
On Rust Population, TEST is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
Wipe schedule
What does wipe day look like on TEST?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on TEST?
The record holds too few of TEST's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 26 days 19 hours ago, that is how long the current world has stood.
Settings
Which map does TEST run?
The map on TEST is procedural, made by the game.
What are the rules and settings on TEST?
Nothing in TEST's name says how gather works. The group limit goes unstated. This server runs hardcore, Facepunch's most demanding mode. You can raid and fight other players here. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does TEST run?
The setup is Rust network protocol 2634 and build 166494 on Windows for TEST. Your game needs the same protocol to join; Steam takes care of updating it.
Is TEST online, and how reliable is it?
We last saw TEST 23 days 1 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.
Where is TEST located?
A region is not published by TEST. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 138.124.85.71:28015.
Getting in
How do I join TEST?
Either enter client.connect 138.124.85.71:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.