local
Offline 138.199.15.159:28015 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does local rank against other Rust servers?
Over the past week it ranks #15,912 for player hours, which puts local in the top 72% of all ranked servers.
How busy is local?
We have no live count for local right now. It was last seen 21 days ago.
Tags
What do the server tags on local mean?
The game's server browser reads the tags local publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include local?
These Rust Population lists include local: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on local?
Its rhythm cannot be told yet: too few of local's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 21 days 1 hours ago.
Map and rules
Which map does local run?
The map on local is procedural, made by the game.
What are the rules and settings on local?
No gather rate appears in the name of local. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does local run?
Rust network protocol 2634 and build 166494 on Windows is what local uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is local online, and how reliable is it?
We last saw local 21 days ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 8 October 2026.
Where is local located?
A region is not published by local. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 138.199.15.159:28015.
How to join
How do I join local?
To connect directly, open Rust's console with F1 and type client.connect 138.199.15.159:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.