test 2
Offline 138.204.25.121:28016 checked 40d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does test 2 rank against other Rust servers?
The last seven days of player hours place test 2 at #15,450, within the top – of all ranked servers.
How busy is test 2?
test 2 is offline at this count; we last saw it 40 days 7 hours ago.
Lists and tags
What do the server tags on test 2 mean?
What the game's server browser reads from test 2 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include test 2?
These Rust Population lists include test 2: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on test 2?
Its rhythm cannot be told yet: too few of test 2's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 47 days 8 hours ago the current world was made.
Settings
What are the rules and settings on test 2?
The name tells you nothing about gather rates: test 2 states none. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does test 2 run?
Rust network protocol 2633 and build 163207 on Windows is what test 2 uses. The protocol must match for you to join, and Steam updates it for you.
Is test 2 online, and how reliable is it?
Currently offline, test 2 was last seen 40 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 15 September 2026.
Where is test 2 located?
Nothing published by test 2 states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 138.204.25.121:28016 is where it lives.
How to join
How do I join test 2?
To connect directly, open Rust's console with F1 and type client.connect 138.204.25.121:28016; or press Launch Rust on this page and Steam opens Rust and joins for you.