test 2
Offline 138.204.26.142:28016 checked 37d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does test 2 rank against other Rust servers?
By player hours over the last seven days, test 2 places at #14,372, within the top 63% of ranked servers.
How busy is test 2?
At this count test 2 is offline, with its last sighting 37 days 16 hours ago.
Lists and tags
What do the server tags on test 2 mean?
These are the tags test 2 publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include test 2?
On Rust Population, test 2 is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on test 2?
Its rhythm cannot be told yet: too few of test 2's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 46 days 16 hours ago.
Map and rules
What are the rules and settings on test 2?
Nothing in test 2's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does test 2 run?
On Windows, test 2 runs Rust network protocol 2633 and build 163207. Your game needs the same protocol to join; Steam takes care of updating it.
Is test 2 online, and how reliable is it?
Currently offline, test 2 was last seen 37 days 16 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 19 September 2026, Rust Population saw it for the first time.
Where is test 2 located?
A region is not published by test 2. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 138.204.26.142:28016.
How to join
How do I join test 2?
To connect directly, open Rust's console with F1 and type client.connect 138.204.26.142:28016; or press Launch Rust on this page and Steam opens Rust and joins for you.