test 2
Offline 138.204.26.190:28016 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does test 2 rank against other Rust servers?
By player hours over the last seven days, test 2 places at #14,561, within the top 67% of ranked servers.
How busy is test 2?
test 2 is offline at this count; we last saw it 15 days ago.
Lists and tags
What do the server tags on test 2 mean?
What the game's server browser reads from test 2 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): This server runs game build 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include test 2?
test 2 appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on test 2?
Its rhythm cannot be told yet: too few of test 2's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 22 days 4 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on test 2?
No gather rate appears in the name of test 2. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does test 2 run?
The setup is Rust network protocol 2634 and build 167058 on Windows for test 2. The protocol must match for you to join, and Steam updates it for you.
Is test 2 online, and how reliable is it?
Offline at the moment, test 2 was last seen 15 days ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 12 October 2026.
Where is test 2 located?
No region is published by test 2. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 138.204.26.190:28016.
How to join
How do I join test 2?
Open the console with F1 in Rust and enter client.connect 138.204.26.190:28016. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.