test 2
Offline 138.36.32.33:28016 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does test 2 rank against other Rust servers?
The last seven days of player hours place test 2 at #6,564, within the top 30% of all ranked servers.
How busy is test 2?
test 2 is offline at this count; we last saw it 2 days 18 hours ago. Seven days of counting give an average of 1 players and a peak of 1.
Lists and tags
What do the server tags on test 2 mean?
What the game's server browser reads from test 2 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include test 2?
These Rust Population lists include test 2: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on test 2?
Its rhythm cannot be told yet: too few of test 2's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 21 days 7 hours ago.
Settings
What are the rules and settings on test 2?
No gather rate appears in the name of test 2. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does test 2 run?
Rust network protocol 2635 and build 168909 on Windows is what test 2 uses. The protocol must match for you to join, and Steam updates it for you.
Is test 2 online, and how reliable is it?
We last saw test 2 2 days 18 hours ago, and it is offline now. It was up 14% of the time over the last 5 full days, 17 out of 120 hours. On 22 October 2026, Rust Population saw it for the first time.
Where is test 2 located?
No region is published by test 2. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 138.36.32.33:28016.
How to join
How do I join test 2?
Either enter client.connect 138.36.32.33:28016 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.