test 2
Offline 138.36.33.38:28016 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does test 2 rank against other Rust servers?
The last seven days of player hours place test 2 at #11,553, within the top 52% of all ranked servers.
How busy is test 2?
At this count test 2 is offline, with its last sighting 6 days 22 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest.
Lists and tags
What do the server tags on test 2 mean?
The game's server browser reads the tags test 2 publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167058 (Build): The game build is 167058; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include test 2?
These Rust Population lists include test 2: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on test 2?
The record holds too few of test 2's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 21 days 11 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on test 2?
No gather rate appears in the name of test 2. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does test 2 run?
On Windows, test 2 runs Rust network protocol 2634 and build 167058. The protocol must match for you to join, and Steam updates it for you.
Is test 2 online, and how reliable is it?
Currently offline, test 2 was last seen 6 days 22 hours ago. Over the last 7 full days, 2 of 168 hours were online, or 1%. It was first seen by Rust Population on 18 October 2026.
Where is test 2 located?
No region is published by test 2. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 138.36.33.38:28016.
Getting in
How do I join test 2?
Open the console with F1 in Rust and enter client.connect 138.36.33.38:28016. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.