test 2
Offline 138.36.35.167:28016 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does test 2 rank against other Rust servers?
The last seven days of player hours place test 2 at #14,632, within the top 65% of all ranked servers.
How busy is test 2?
At this count test 2 is offline, with its last sighting 22 days 18 hours ago.
Tags
What do the server tags on test 2 mean?
The game's server browser reads the tags test 2 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include test 2?
On Rust Population, test 2 is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on test 2?
The record holds too few of test 2's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 22 hours ago the current world was made.
Map and rules
What are the rules and settings on test 2?
Nothing in test 2's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does test 2 run?
Rust network protocol 2634 and build 166494 on Windows is what test 2 uses. The protocol must match for you to join, and Steam updates it for you.
Is test 2 online, and how reliable is it?
Currently offline, test 2 was last seen 22 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 3 October 2026.
Where is test 2 located?
No region is published by test 2. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 138.36.35.167:28016.
Getting in
How do I join test 2?
Either enter client.connect 138.36.35.167:28016 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.