LGS map test
Offline 138.84.33.128:28415 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 14:47 UTC21d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does LGS map test rank against other Rust servers?
Over the past week it ranks #15,835 for player hours, which puts LGS map test in the top 72% of all ranked servers.
How busy is LGS map test?
LGS map test is offline at this count; we last saw it 20 days 22 hours ago.
Lists and tags
What do the server tags on LGS map test mean?
These are the tags LGS map test publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): This server runs game build 167231; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include LGS map test?
LGS map test appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on LGS map test?
Across its recent wipes the busiest crowds averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on LGS map test?
Too few wipes are on record for LGS map test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 21 days 4 hours ago.
Map and rules
What are the rules and settings on LGS map test?
Nothing in LGS map test's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does LGS map test run?
On Linux, LGS map test runs Rust network protocol 2634 and build 167231. Steam updates your game automatically, but you need the same protocol to join.
Is LGS map test online, and how reliable is it?
Offline at the moment, LGS map test was last seen 20 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 8 October 2026.
Where is LGS map test located?
A region is not published by LGS map test. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 138.84.33.128:28415.
How to join
How do I join LGS map test?
Either enter client.connect 138.84.33.128:28415 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.