Luna Raid - LGS3 test
Offline 138.84.34.198:28185 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 14:07 UTC15d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Luna Raid - LGS3 test rank against other Rust servers?
The last seven days of player hours place Luna Raid - LGS3 test at #15,106, within the top 70% of all ranked servers.
How busy is Luna Raid - LGS3 test?
We have no live count for Luna Raid - LGS3 test right now. It was last seen 14 days 4 hours ago.
Lists and tags
What do the server tags on Luna Raid - LGS3 test mean?
What the game's server browser reads from Luna Raid - LGS3 test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts64 (Group limit): The team limit is 64; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Luna Raid - LGS3 test?
On Rust Population, Luna Raid - LGS3 test is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on Luna Raid - LGS3 test?
Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Luna Raid - LGS3 test?
The record holds too few of Luna Raid - LGS3 test's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 15 days 2 hours ago the current world was made.
Map and rules
What are the rules and settings on Luna Raid - LGS3 test?
No gather rate appears in the name of Luna Raid - LGS3 test. A group may hold 64 players at most. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Luna Raid - LGS3 test run?
Rust network protocol 2634 and build 167781 on Linux is what Luna Raid - LGS3 test uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Luna Raid - LGS3 test online, and how reliable is it?
Offline at the moment, Luna Raid - LGS3 test was last seen 14 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 12 October 2026.
Where is Luna Raid - LGS3 test located?
No region is published by Luna Raid - LGS3 test. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 138.84.34.198:28185.
Getting in
How do I join Luna Raid - LGS3 test?
Either enter client.connect 138.84.34.198:28185 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.