Rust PopulationField survey · Rust servers
Observing 102,807 players 11,892 servers 3,961 with someone on 356 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,457habitat unknownfirst seen 22 Sep 2026

Prototype 17 Server

Offline 139.100.245.240:28015 checked 36d ago

moddedcarbon

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,457
top 67%
Last wipe
36d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Prototype 17 Server rank against other Rust servers?

Over the past week it ranks #15,457 for player hours, which puts Prototype 17 Server in the top 67% of all ranked servers.

How busy is Prototype 17 Server?

At this count Prototype 17 Server is offline, with its last sighting 36 days 21 hours ago.

Lists and tags

What do the server tags on Prototype 17 Server mean?

What the game's server browser reads from Prototype 17 Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; v2362 (Protocol): Your game needs the same version, protocol 2362, to join; ptrak (Networking): RakNet is the network layer here, as standard for the game; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here; hil2cpp (Custom tag): The owner or a plugin applied this tag, which is not standard Rust; stok (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Prototype 17 Server?

These Rust Population lists include Prototype 17 Server: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Wipe notes

What is the wipe schedule on Prototype 17 Server?

The record holds too few of Prototype 17 Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 36 days 23 hours ago.

Map and rules

Which map does Prototype 17 Server run?

Prototype 17 Server uses a map the game generates: procedural.

What are the rules and settings on Prototype 17 Server?

No gather rate appears in the name of Prototype 17 Server. You will find no published group limit here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Prototype 17 Server run?

Rust network protocol 2362 on Windows is what Prototype 17 Server uses. Steam updates your game automatically, but you need the same protocol to join.

Is Prototype 17 Server online, and how reliable is it?

We last saw Prototype 17 Server 36 days 21 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 22 September 2026, Rust Population saw it for the first time.

Where is Prototype 17 Server located?

A region is not published by Prototype 17 Server. Rust Population does not look up where the machine stands; it shows where the server says it is. 139.100.245.240:28015 is where it lives.

Getting in

How do I join Prototype 17 Server?

Open the console with F1 in Rust and enter client.connect 139.100.245.240:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 slots are available.
v2362
Protocol Your game needs the same version, protocol 2362, to join.
ptrak
Networking RakNet is the network layer here, as standard for the game.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Other

hil2cpp
Custom tag The owner or a plugin applied this tag, which is not standard Rust.
stok
Custom tag The owner or a plugin applied this tag, which is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.