RUSTLYFE101
Online 139.99.142.171:28041 checked 6m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 07:02 UTC13d ago | 2 | – | running | 0 |
| Thu 15 Oct, 02:43 UTC14d ago | 2 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RUSTLYFE101 rank against other Rust servers?
By player hours over the last seven days, RUSTLYFE101 places at #6,745, within the top 30% of ranked servers.
How busy is RUSTLYFE101?
Of its 40 slots, RUSTLYFE101 is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 2. In the last 48 hours the peak hour came at 00:00 UTC, averaging 1 players.
Lists and tags
What do the server tags on RUSTLYFE101 mean?
The game's server browser reads the tags RUSTLYFE101 publishes: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RUSTLYFE101?
On Rust Population, RUSTLYFE101 is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What does wipe day look like on RUSTLYFE101?
Across its recent wipes the busiest crowds averaged 2 players. Peak came 2 hours into the latest wipe.
What is the wipe schedule on RUSTLYFE101?
Its rhythm cannot be told yet: too few of RUSTLYFE101's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 13 days 12 hours ago.
Settings
Which map does RUSTLYFE101 run?
A procedural map of size 4,000 from seed 420123, generated by the game, is in use on RUSTLYFE101. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on RUSTLYFE101?
No gather rate appears in the name of RUSTLYFE101. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does RUSTLYFE101 run?
Rust network protocol 2635 and build 168909 on Linux is what RUSTLYFE101 uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does RUSTLYFE101 run smoothly?
In the last 48 hours, it averaged 122 server fps, with a low of 51. The entity count reached 91,215: buildings, deployables and all other objects. The highest memory usage was 3,838 MB. What players experience as lag comes from low fps and a rising entity count.
Is RUSTLYFE101 online, and how reliable is it?
RUSTLYFE101 is up and running at the moment. The uptime it reports suggests a restart roughly 35 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 15 October 2026.
Where is RUSTLYFE101 located?
Nothing published by RUSTLYFE101 states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 139.99.142.171:28041.
How to join
How do I join RUSTLYFE101?
Either enter client.connect 139.99.142.171:28041 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.