Rust PopulationField survey · Rust servers
Observing 100,368 players 11,855 servers 3,884 with someone on 533 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 6,745habitat unknownfirst seen 15 Oct 2026

RUSTLYFE101

Online 139.99.142.171:28041 checked 6m ago

moddedoxide

Measurements

Players now
0/ 40
0% full
7-day average
0
peak 2
Rank
#6,745
top 30%
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.2 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:02 UTC13d ago 2 – running 0
Thu 15 Oct, 02:43 UTC14d ago 2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RUSTLYFE101 rank against other Rust servers?

By player hours over the last seven days, RUSTLYFE101 places at #6,745, within the top 30% of ranked servers.

How busy is RUSTLYFE101?

Of its 40 slots, RUSTLYFE101 is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 2. In the last 48 hours the peak hour came at 00:00 UTC, averaging 1 players.

Lists and tags

What do the server tags on RUSTLYFE101 mean?

The game's server browser reads the tags RUSTLYFE101 publishes: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include RUSTLYFE101?

On Rust Population, RUSTLYFE101 is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.

Wipe notes

What does wipe day look like on RUSTLYFE101?

Across its recent wipes the busiest crowds averaged 2 players. Peak came 2 hours into the latest wipe.

What is the wipe schedule on RUSTLYFE101?

Its rhythm cannot be told yet: too few of RUSTLYFE101's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 13 days 12 hours ago.

Settings

Which map does RUSTLYFE101 run?

A procedural map of size 4,000 from seed 420123, generated by the game, is in use on RUSTLYFE101. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on RUSTLYFE101?

No gather rate appears in the name of RUSTLYFE101. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does RUSTLYFE101 run?

Rust network protocol 2635 and build 168909 on Linux is what RUSTLYFE101 uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does RUSTLYFE101 run smoothly?

In the last 48 hours, it averaged 122 server fps, with a low of 51. The entity count reached 91,215: buildings, deployables and all other objects. The highest memory usage was 3,838 MB. What players experience as lag comes from low fps and a rising entity count.

Is RUSTLYFE101 online, and how reliable is it?

RUSTLYFE101 is up and running at the moment. The uptime it reports suggests a restart roughly 35 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 15 October 2026.

Where is RUSTLYFE101 located?

Nothing published by RUSTLYFE101 states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 139.99.142.171:28041.

How to join

How do I join RUSTLYFE101?

Either enter client.connect 139.99.142.171:28041 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players The server has 40 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.