rustservers.gg testing servers
Online 139.99.144.212:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:30 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does rustservers.gg testing servers rank against other Rust servers?
The last seven days of player hours place rustservers.gg testing servers at #15,268, within the top 68% of all ranked servers.
How busy is rustservers.gg testing servers?
Of its 15 slots, rustservers.gg testing servers is using 0 right now. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on rustservers.gg testing servers mean?
The game's server browser reads the tags rustservers.gg testing servers publishes: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): The server has 15 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include rustservers.gg testing servers?
On Rust Population, rustservers.gg testing servers is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What does wipe day look like on rustservers.gg testing servers?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on rustservers.gg testing servers?
rustservers.gg testing servers wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 27 days 22 hours ago, that is how long the current world has stood.
Settings
Which map does rustservers.gg testing servers run?
rustservers.gg testing servers uses a map the game generates, procedural, at size 2,500 with seed 1337. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on rustservers.gg testing servers?
No gather rate appears in the name of rustservers.gg testing servers. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does rustservers.gg testing servers run?
Rust network protocol 2635 and build 168909 on Linux is what rustservers.gg testing servers uses. The protocol must match for you to join, and Steam updates it for you.
Does rustservers.gg testing servers run smoothly?
It ran at 226 server fps on average over the last 48 hours, and never went below 208. Up to 28,169 entities were present, counting buildings, deployables and everything else. The highest memory usage was 2,420 MB. What players experience as lag comes from low fps and a rising entity count.
Is rustservers.gg testing servers online, and how reliable is it?
rustservers.gg testing servers is up and running at the moment. Judging by the uptime it reports, the last restart was about 3 days 6 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is rustservers.gg testing servers located?
A region is not published by rustservers.gg testing servers. The location a server claims is what Rust Population shows, not the place where the machine stands. 139.99.144.212:28015 is where it lives.
Getting in
How do I join rustservers.gg testing servers?
Open the console with F1 in Rust and enter client.connect 139.99.144.212:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.