Rust PopulationField survey · Rust servers
Observing 71,182 players 11,803 servers 3,639 with someone on 205 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,182habitat unknownfirst seen 17 Sep 2026

PveThreat-Dev

Offline 14.12.132.162:28015 checked 42d ago

moddedoxide

Measurements

Players now
0/ 8
0% full
7-day average
0
peak –
Rank
#14,182
no region published
Last wipe
42d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does PveThreat-Dev rank against other Rust servers?

By player hours over the last seven days, PveThreat-Dev places at #14,182, within the top – of ranked servers.

How busy is PveThreat-Dev?

We have no live count for PveThreat-Dev right now. It was last seen 42 days 7 hours ago.

Lists and tags

What do the server tags on PveThreat-Dev mean?

The game's server browser reads the tags PveThreat-Dev publishes: gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): 8 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include PveThreat-Dev?

These Rust Population lists include PveThreat-Dev: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on PveThreat-Dev?

Too few wipes are on record for PveThreat-Dev to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 42 days 12 hours ago, that is how long the current world has stood.

Settings

Which map does PveThreat-Dev run?

A procedural map, generated by the game, is in use on PveThreat-Dev.

What are the rules and settings on PveThreat-Dev?

The name tells you nothing about gather rates: PveThreat-Dev states none. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does PveThreat-Dev run?

Rust network protocol 2633 and build 163794 on Windows is what PveThreat-Dev uses. The protocol must match for you to join, and Steam updates it for you.

Is PveThreat-Dev online, and how reliable is it?

We last saw PveThreat-Dev 42 days 7 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 17 September 2026, Rust Population saw it for the first time.

Where is PveThreat-Dev located?

No region is published by PveThreat-Dev. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 14.12.132.162:28015.

How to join

How do I join PveThreat-Dev?

To connect directly, open Rust's console with F1 and type client.connect 14.12.132.162:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp8
Max players 8 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs163794
Build Game build: 163794.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.