Rust Local Practice v4
Offline 14.137.23.240:28015 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 02:14 UTC20d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rust Local Practice v4 rank against other Rust servers?
By player hours over the last seven days, Rust Local Practice v4 places at #15,145, within the top 68% of ranked servers.
How busy is Rust Local Practice v4?
Rust Local Practice v4 is offline at this count; we last saw it 20 days 21 hours ago.
Tags
What do the server tags on Rust Local Practice v4 mean?
The game's server browser reads the tags Rust Local Practice v4 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rust Local Practice v4?
Rust Local Practice v4 appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Rust Local Practice v4?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Rust Local Practice v4?
The record holds too few of Rust Local Practice v4's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 20 days 21 hours ago, that is how long the current world has stood.
Settings
Which map does Rust Local Practice v4 run?
Rust Local Practice v4 uses a map the game generates: procedural.
What are the rules and settings on Rust Local Practice v4?
No gather rate appears in the name of Rust Local Practice v4. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Rust Local Practice v4 run?
The setup is Rust network protocol 2634 and build 167231 on Windows for Rust Local Practice v4. The protocol must match for you to join, and Steam updates it for you.
Is Rust Local Practice v4 online, and how reliable is it?
Offline at the moment, Rust Local Practice v4 was last seen 20 days 21 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 9 October 2026, Rust Population saw it for the first time.
Where is Rust Local Practice v4 located?
A region is not published by Rust Local Practice v4. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 14.137.23.240:28015.
Getting in
How do I join Rust Local Practice v4?
Open the console with F1 in Rust and enter client.connect 14.137.23.240:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.