My Oxide Server
Offline 14.57.211.124:28015 checked 23d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My Oxide Server rank against other Rust servers?
By player hours over the last seven days, My Oxide Server places at #13,809, within the top 61% of ranked servers.
How busy is My Oxide Server?
At this count My Oxide Server is offline, with its last sighting 23 days 15 hours ago.
Lists and tags
What do the server tags on My Oxide Server mean?
What the game's server browser reads from My Oxide Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include My Oxide Server?
These Rust Population lists include My Oxide Server: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on My Oxide Server?
The record holds too few of My Oxide Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 26 days 17 hours ago, that is how long the current world has stood.
Map and rules
Which map does My Oxide Server run?
A procedural map of size 3,500 from seed 1293617689, generated by the game, is in use on My Oxide Server. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on My Oxide Server?
No gather rate appears in the name of My Oxide Server. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does My Oxide Server run?
The setup is Rust network protocol 2634 and build 166494 on Windows for My Oxide Server. The protocol must match for you to join, and Steam updates it for you.
Is My Oxide Server online, and how reliable is it?
Currently offline, My Oxide Server was last seen 23 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 3 October 2026, Rust Population saw it for the first time.
Where is My Oxide Server located?
A region is not published by My Oxide Server. The location a server claims is what Rust Population shows, not the place where the machine stands. 14.57.211.124:28015 is where it lives.
Getting in
How do I join My Oxide Server?
Open the console with F1 in Rust and enter client.connect 14.57.211.124:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.