hino_Rust_Server
Offline 14.8.115.32:28885 checked 28d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does hino_Rust_Server rank against other Rust servers?
By player hours over the last seven days, hino_Rust_Server places at #16,822, within the top 70% of ranked servers.
How busy is hino_Rust_Server?
We have no live count for hino_Rust_Server right now. It was last seen 28 days 12 hours ago.
Lists and tags
What do the server tags on hino_Rust_Server mean?
The game's server browser reads the tags hino_Rust_Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2631 (Protocol): The protocol is 2631; a different version will not connect; cs158240 (Build): This server runs game build 158240; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include hino_Rust_Server?
hino_Rust_Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on hino_Rust_Server?
Its rhythm cannot be told yet: too few of hino_Rust_Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 85 days 13 hours ago the current world was made.
Settings
Which map does hino_Rust_Server run?
A procedural map of size 6,000 from seed 971938822, generated by the game, is in use on hino_Rust_Server. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on hino_Rust_Server?
No gather rate appears in the name of hino_Rust_Server. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does hino_Rust_Server run?
On Linux, hino_Rust_Server runs Rust network protocol 2631 and build 158240. The protocol must match for you to join, and Steam updates it for you.
Is hino_Rust_Server online, and how reliable is it?
Currently offline, hino_Rust_Server was last seen 28 days 12 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.
Where is hino_Rust_Server located?
No region is published by hino_Rust_Server. The location a server claims is what Rust Population shows, not the place where the machine stands. 14.8.115.32:28885 is where it lives.
Getting in
How do I join hino_Rust_Server?
Either enter client.connect 14.8.115.32:28885 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.